Horadric SpellcraftHoradric Spellcrafting

Catalysts

Catalysts are the base power of your spell.
Obtain Catalysts through seasonal questline
Astral Pillar
Astral Pillar
Cooldown: 7 seconds
Lucky Hit: 12%
Shape an Ethereal Column that Taunts for 4.9 seconds. Piercing waves flow from it and deal 1127% damage, until you create another one or move too far away.
Rank Bonus: The Taunted enemies become Vulnerable and move faster.
Celestial Surge
Celestial Surge
Cooldown: 11.2 seconds
Lucky Hit: 18%
Awaken an Oracular Rune that Pulls In all surrounding enemies. A torrent of stars follow that randomly strike the area 20 times for 1288% damage each.
Rank Bonus: Stars periodically fall around you and are guaranteed to crash around a Nearby enemy for the same damage.
Cosmic Anomaly
Cosmic Anomaly
Lucky Hit: 20%
Passive: Manifest up to 5 Anomalies that emit particles which deal 866% damage over 4 seconds.

Active: Command your Anomalies to converge and implode, dealing 3465% damage per detonation.
Rank Bonus: While at 5 Anomalies, you are Unstoppable and the next implosion will deal double damage.
Disintegrate
Disintegrate
Cooldown: 5.3 seconds
Lucky Hit: 8%
Form an Arcane Conductor that emits a persistent beam between itself and you, dealing a steady blitz of 18130% damage over 8 seconds.
Rank Bonus: Enemies within the beam are Slowed by 50%.
Propulsion
Propulsion
Cooldown: 3 seconds
Lucky Hit: 15%
Generate a Mana Blast that delivers 2240% damage and Knocks Back all foes. Enemies that collide take another 747% damage.
Rank Bonus: The Knock Back is gargantuan and enemies slammed into terrain by it form a Lesser Mana Blast the first time it happens to them.

Infusions

Infusions modify the type of elemental damage your spell deals.
Obtain Infusions through seasonal questline
Corrosive Vapor
Corrosive Vapor
Your Spell Catalyst now deals Poison and or Poisoning damage. Enemies damaged by it take 608% Poisoning damage over 4 seconds. This effect can only happen on each enemy every 3 seconds. While equipped, your Poison Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank Bonus: Deactivates monster Vampiric effects for 8 seconds.
Glacial Nimbus
Glacial Nimbus
Your Spell Catalyst now deals Cold and or Frostbiting damage. Enemies damaged by it are Chilled for 25%. This effect happens once per enemy every 1 second. While equipped, your Cold Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank Bonus: Deactivates monster Explosive effects for 8 seconds.
Nebulous Extract
Nebulous Extract
Your Spell Catalyst now deals Shadow and or Corrupting damage. Enemies hit by it deal 10% reduced damage for 7 seconds. While equipped, your Shadow Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank Bonus: Deactivates monster Summoner effects for 8 seconds.
Smoldering Ember
Smoldering Ember
Your Catalyst now deals Fire and or Burning damage. It destroys enemy structures and has a 10% chance to ignite the ground beneath enemies, dealing 1215% Burning damage over 5 seconds. While equipped, your Fire Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank Bonus: Deactivates monster Chilling Winds effects for 8 seconds.
Thunderous Particle
Thunderous Particle
Your Spell Catalyst now deals Lightning and or Sparking damage. Enemies damaged by it arc 689% Lightning damage to a surrounding enemy. This effect can only happen on each enemy every 3 seconds. While equipped, your Lightning Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank Bonus: Deactivates monster Suppressor effects for 8 seconds.

Arcanas

Arcanas add additional effects to the base power of your spell.
Legendary Arcana adjust their effects based on the Catalyst they are bound to
Arcana is a reward from Horadric Strongrooms
Bloody Charm
Legendary
Your Catalyst gains a specialized Execute effect for non-Boss enemies with 10% or less Life. (+2% each rank)

Celestial Surge: The moon's impact Executes non-Boss enemies with 10% or less Life. Successful Executions reduce your Cooldowns by 2 seconds.

Disintegrate: Non-Boss enemies with 10% or less Life are immediately Executed. This threshold is doubled for non-Elite enemies.

Propulsion: The Mana Blast from Propulsion will Execute non-Boss enemies with 10% or less Life. Successful Executions reset it grant 70% Movement Speed for 5 seconds.

Astral Pillar: Will launch additional waves towards Executable non-Boss enemies to Execute them.

Cosmic Anomaly: Executes non-Boss enemies with its implosion. Successful Executions increase your Attack Speed by 20% for 8 seconds.
Floaty Bobble
Legendary
Your Catalyst gains a specialized blink effect that grants Unhindered for 2.0 seconds. (+0.4 each rank)

Celestial Surge: Blinks you to the center of its Oracular Rune when it forms and grants Unhindered.

Disintegrate: Blinks you to your target but leaves its Arcane Conductor behind. You are Unhindered while the beam is active and for 2.0 seconds afterwards.

Propulsion: Blinks you to the center of the blast and makes you Unhindered for 2.0 seconds. The melee variant blinks you to the Knocked Back enemies.

Astral Pillar: Blinks you to your focused destination and grants Unhindered for 2.0 seconds while dropping the flare at your previous spot for ranged variants.

Cosmic Anomaly: Blinks you to its implosion, grants Unhindered, and cleanses all your negative effects.
Frigid Heart
Legendary
Your Catalyst gains a specialized Freeze effect that lasts 3.0 seconds. (+0.4 each rank)

Celestial Surge: The Oracular Rune from Celestial Surge explodes and Freezes enemies. A second one forms after the star strikes end.

Disintegrate: Your Disintegrate beams Freeze all affected enemies for 3.0 seconds after you Evade and also grant 15% Dodge Chance for double that duration.

Propulsion: Enemies that collide twice are Frozen for 3.0 seconds.

Astral Pillar: The flare Freezes surrounding enemies for 3.0 seconds when removed. Each Freeze increases your Lucky Hit Chance by 10% for 5 seconds, up to 25%.

Cosmic Anomaly: Anomalies have a 10% 30% chance to preserve themselves instead of imploding and Freeze surrounding enemies.
Nightmare Orb
Legendary
Your Catalyst gains a specialized Fear effect that lasts 4.0 seconds. (+0.4 each rank)

Celestial Surge: Stars Fear unaffected enemies for 4.0 seconds. After the Fear ends, there is a 25% 50% chance for another star to fall.

Disintegrate: Fears unaffected enemies and deals 100% increased damage to them while they are Feared for 4.0 seconds. Killing affected enemies restores 5% Maximum Life and Primary Resource.

Propulsion: Removes enemy Vulnerable effects to Fear them. While Feared, those enemies randomly form Lesser Mana Blasts to Fear unaffected enemies for 4.0 seconds. After the Fear ends, a Lesser Mana Blast is formed.

Astral Pillar: Every 9th wave Fears for 4.0 seconds. Enemies close to it are Taunted and have their Fear removed. Solar Flare automatically Taunts and lures enemies that are Feared.

Cosmic Anomaly: Anomalies Fear and apply an 80% 90% Slow to unaffected enemies they come into contact with for 4 seconds.
Pressurized Steam
Legendary
Your Catalyst gains a specialized Stun effect that lasts 1.0 seconds (+0.4 each rank).

Celestial Surge: The stars have a 25% chance to Stun and are guaranteed to Critically Strike Stunned enemies.

Disintegrate: After being invoked, Disintegrate Stuns each enemy it damages one time. This Stun applies 100% more Stagger to Bosses.

Propulsion: Enemies slammed into terrain by Propulsion are Stunned and have a chance to miss their next 2 attacks.

Astral Pillar: Waves have a 30% chance to Stun for 1.0 seconds and are guaranteed to Overpower Stunned enemies.

Cosmic Anomaly: The particles from your Anomalies deal their damage instantly and have a 25% chance to Stun.